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Starbound vore mod fixing foodhall
Starbound vore mod fixing foodhall





starbound vore mod fixing foodhall

This said, FU (maybe opt for FR instead, early starbound was intended to have variations between races aside from just cosmetics) is probably best to keep off the table. I normally would prod at the Elithian/FU mods, but they do tend to add a lot of bloat (amusingly given the server, though.), Seeing as it’s a multiplayer though, much of FU’s grindy/sloggish start should be able to be somewhat rectified by being multiplayer. QoL (ores for asteroids vanilla, more planet info, Atmosphere Plus WITH Diverse Weather, Radiant Worlds)Īdditional micro/mini dungeons for worldgens.

starbound vore mod fixing foodhall

Only one set of the avali sprites are finished in the ‘big fatties’ core mod.ģ: Pardon? Not familiar with the PAK thing.Īdditional planets (tentacle, magnet, radioactive, crystal, gas giants/skylands) 1: Pardon? I was just seeing as to the state of given players, given that everybody has to deal with that fairly long intro shtick.Ģ: That’s not what I mean.







Starbound vore mod fixing foodhall